
Fifteen Locked Rooms. No Guessing.
Play as Izzy Flynn’s partner detective. Every room uses observation, pattern recognition, environmental logic, and creative use of ordinary objects. Choose Easy, Medium, or Hard, then play against the 15-minute clock or switch to Relaxed mode with no countdown. Answer positions are shuffled each time so reasoning matters more than memorizing a button.
Escape Academy Goal
Escape all 15 rooms. Finish rooms on any difficulty to build your case record; master Hard mode when you want the toughest version.
0 / 15 rooms0 / 45 difficulty badges
Escape Room Collection

15:00until consequence
Room Visuals
Use the pictures with the written evidence. Select any image to enlarge it.
Visual Evidence
The narration reads the visible story, clue, question, choices, hints, and feedback.